Let's find out more about these two methods for Digitalization!
What is Photogrammetry?
Photogrammetry is the technology, science, and art of capturing reliable information about physical objects and the environment. It relies on the process of recording, measuring and interpreting photographic material and patterns. Initially, this method was used for topographic mapping.
Nowadays it has applications in other spheres as well. Photogrammetry can be used for manufacturing, police investigation, architecture, geology, engineering, meteorology, and cultural heritage.
There are aerial and close-range variants of this method. The first one relies on taking pictures from an aircraft and the second refers to the collection of photographic material from a lesser distance.
To digitize an object by using Photogrammetry you need reliable camera equipment. While any camera might be used, it is highly recommended to consider a few things. First, a DSLR camera will provide you with many different settings, raw image formats and, of course, high-quality images.
Second, you will need a suitable lens that will provide wide-angle, without any distortions. Third, you need to apply a specific set of settings by focusing on the ISO. The lower it is, the better the image quality you will get. A tripod might also come in handy, depending on the objects that you are trying to digitize.
Next, you have to start photographing the object. For the purpose of Digitalization, you will need to take a picture from all sides. After this, the captured photographs need to be processed by using specific software like Autodesk ReCap, Photomodeler, 3DF Zephyr, Pix4D, Reality Capture.
One very important thing to bear in mind is the fact that the processed 3D scan may need optimizing. Sometimes 3D artists may need to re-create it so that it can be used for a specific purpose without causing distortions and lag (especially for video game purposes).
What is 3D Scanning?
Photogrammetry, as it became clear earlier in this post, is a method of 3D Scanning. However, it can also be achieved by using specific hardware - 3D Scanners. The process is again the same - the surface of the object needs to be scanned from all sides and degrees and the gathered data needs to be processed with suitable software so that a digital form of the object is created.
Scanning itself can be challenging especially if the geometry of the object is complex. But thanks to the development of powerful computing systems, the depiction of both the geometrical and chromatic information of the scanned object is processed with great time-efficiency. Because of the progress in the development of such systems, the market for 3D Scanners has been continuously evolving. There are contact and non-contact scanners that allow 3D artists to gather data efficiently.
The usage of 3D Scanning allows faster and better three-dimensional digitalization, compared to other methods. After the scan is over, the software-generated 3D Model usually goes through an optimization process.