• USB Mouse Model M4848 (Hockey Puck) - thumb 1
  • USB Mouse Model M4848 (Hockey Puck) - thumb 2
  • USB Mouse Model M4848 (Hockey Puck) - thumb 3
  • USB Mouse Model M4848 (Hockey Puck) - thumb 4360
  • USB Mouse Model M4848 (Hockey Puck) - thumb 5
  • USB Mouse Model M4848 (Hockey Puck) - thumb 6
  • USB Mouse Model M4848 (Hockey Puck) - thumb 7
  • USB Mouse Model M4848 (Hockey Puck) - thumb 8
  • USB Mouse Model M4848 (Hockey Puck) - thumb 9
  • USB Mouse Model M4848 (Hockey Puck) - thumb 10
  • USB Mouse Model M4848 (Hockey Puck) - thumb 11
  • USB Mouse Model M4848 (Hockey Puck) - thumb 12
  • USB Mouse Model M4848 (Hockey Puck) - thumb 13
  • USB Mouse Model M4848 (Hockey Puck) - thumb 14
  • USB Mouse Model M4848 (Hockey Puck) - thumb 15
  • USB Mouse Model M4848 (Hockey Puck) - thumb 16
  • USB Mouse Model M4848 (Hockey Puck) - thumb 17
  • USB Mouse Model M4848 (Hockey Puck) - thumb 18
  • USB Mouse Model M4848 (Hockey Puck) - thumb 19
  • USB Mouse Model M4848 (Hockey Puck) - thumb 20
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Description
This is a model of an Apple USB Mouse Model M4848 (Hockey Puck)

* Originally created with 3ds Max 2012

||USAGE||

* This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc.
* The model is accurate with the real world size and scale.

||SPECIFICATIONS||

* This model contains 26 separate objects.
* This model contains 20176 polygons with Turbosmooth OFF.
* This model contains 144334 polygons with Turbosmooth ON.
* This model is included in two 3ds Max versions V-Ray and Mental ray. Both have materials and textures included.
* This model is included in Cinerma 4D R12 version with standard materials.
* This model is included in OBJ format with maps and materials.

|| PRESENTATION IMAGES ||

* All preview images are rendered with V-Ray 3.00.08 as Renderer
* No post-production was used on the presentation images.
* Lights and cameras are not included in the file.
* Signature image camera is included.

|| TEXTURES ||

* There are 12 textures in scene.
* Texture Resolutions are : 4096, 2048px .

|| GENERAL ||

* Model is built to real-world scale
* Units used: #centimeters
* Object Dimensions : 15cm x 15.4cm x 2.7cm
* Scene objects are organized by groups.
* No third-party renderer or plug-ins needed for mental ray version.

|| ADDITIONAL NOTES ||

* File formats other than 3ds Max exported as base mesh (not smoothed)
* Model represents 26 hours of 3D work

**If you have any questions, you can contact me through support. Just send a support ticket! **

Rating & Reviews
Veronika Hornick
5
It's incredible. Thank you very much for the time you invest in creating such quality products!

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